Forge of Empires is a browser based strategy game that is being produced by InnoGames. The game incorporates the ever so popular empire building games that is a rather familiar genre in the industry. One thing that the game does to try to set it apart is that it incorporates a Forge of Empires single player campaign with the game to try to diversify itself from the crowd. Starting out in the game players are given a plot of land to build on and given a brief tutorial on how the game functions and how to build. The learning curve is fairly low and getting down the basics of the game is fairly easy to understand. It does allow a bit more freedom in building, as you’re able to place your buildings or roads however you want on the land you’ve unlocked. This gives the freedom to setup the village how you want, with the buildings you want to do. As mentioned there is a single player campaign in the game for players to experience. The campaign in Forge of Empires isn’t really in depth and there is no strong story to really keep players hooked. The premise is that you’re expanding your nation and you need to explore and take over other nations. The problem is that it is rather static and you need to take over certain nation(s) before being able to explore the next one(s).The progress for this is rather quick and comes to a halt at certain points in which you need to get better units before being able to progress. For instance I was easily able to take over four areas fairly quickly before I needed units from another age. To make matters worse, I did it all with just the starting units, the spearmen, which was ridiculously easy, even when faced against other unit types in that era. Once you get to a point like that however, the game tends to get a bit dull as you’re stuck waiting and waiting to get the points to unlock more units so you can progress, which can take quite a while depending on where you are on the research tree. They did try to combat that a bit with their quest system, but since a lot of the quests ask you to either research, pay a certain amount of goods or gold, or just to conquer a place, it really doesn’t distract from the slow progression halts.
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