Netflixs Gaming Documentary High Score Is A Nostalgia Trip Worth A Watch – Nintendo Life

© Netflix

© Netflix
If business were stars, Nintendo takes the lead role across the series, appearing in some kind in nearly all episodes – which implies if youre reading this on Nintendo Life, its most likely going to interest you.

Considering how big the gaming organization has actually become over the last couple of decades, there are incredibly few standard documentaries that discuss the still booming medium. More just recently, its fan-supported YouTube channels like Noclip and even designers themselves that have actually been developing the best documentary material, and most just recently a Tony Hawk documentary that focused a bit more on Skateboarding as a whole than the series of video games. Go into everybodys favourite disruptors, Netflix, who have actually produced High Score, a six-part docuseries charting the proclaimed golden age of video gaming told by none other than Mario himself, Charles Martinet. We understand what youre thinking, and no, its his routine, smooth, calming voice and not that of Nintendos iconic plumbing professional taking us on this journey through video gaming history.

In regards to structure, its a mix of a factual timeline of events inter-spliced with more individual and thorough interviews with the likes of Tomohiro Nishikado, creator of Space Invaders; Toru Iwatani, developer of Pac-Man; John Kirby, the infamous Nintendo attorney; and SEGA of America CEO Tom Kalinske to call simply a couple of.
More episodes focus on the increase of Nintendo and its NES system, the origin story of role-playing video games, the bruising console war between SEGA and arch-nemesis Nintendo, and finally the rise of PC games such as DOOM and the starts of the Internet era in the mid-90s.

High Score is offered on Netflix today, 19th August 2020.

© Netflix

© Netflix
Another thing that shines is the presentation. Incredibly shot in gorgeous 4K, the series exudes style as it mixes real-life video with augmented truth sprites along with great deals of on-point animated pixel art, a genuine reward for the eyes as well as the ears.
Whilst we cant state the series is worth getting a brand new Netflix membership for, if you already have one (or have access to one) we d completely recommend that the show is worth the 5-6 hours of your time, either to take a trip down memory lane or to see what the difficulty was about when all us older gamers were impressionable and young.

© Netflix
Considering how big the video gaming organization has actually become over the last number of decades, there are extremely few standard documentaries that discuss the still growing medium. More recently, its fan-supported YouTube channels like Noclip and even designers themselves that have actually been developing the very best documentary material, and most recently a Tony Hawk documentary that focused a little more on Skateboarding as a whole than the series of video games. Standard TV seldom transmits anything video gaming associated as the old guard continue to overlook the medium.
Enter everybodys preferred disruptors, Netflix, who have produced High Score, a six-part docuseries charting the proclaimed golden age of gaming narrated by none besides Mario himself, Charles Martinet. We understand what youre believing, and no, its his routine, smooth, calming voice and not that of Nintendos iconic plumbing taking us on this journey through video gaming history. Even we probably couldnt swallow that.

Whilst this should not be thought about a definitive history of the duration by any stretch, and sure – youll probably currently understand a great deal of the facts – its the interviews featured in the series that are truly worth your time, revealing remarkable insights into individuals behind many renowned games from the age and their specific methods to game style.

© Netflix
Each of the six forty-plus-minute episodes has a distinct theme and topic; for example, the first episode centres on the boom and bust of arcades and the development of house consoles in the early 80s and late 70s.