The Pre-Sequel
Transmission
Because the alternative didnt pan out either, it was likewise bad. If there was supposed to be more focus placed on the existing four Vault Hunters from launch, we have not seen it. While just recently there have actually lastly been leakages indicating a 4th skill tree for each class is coming, that is not even going to show up with this 4th Krieg DLC coming out in 2 weeks and still appears to be a ways off. Rather, Gearbox has simply been stabilizing and re-balancing existing class abilities and handing more ability points for the in 2015. If the trees have “developed” its only due to the fact that something gets buffed enough to be helpful after being pointless for the last 8 months (generally at the expense of something else being nerfed).
I do believe Gearbox did an excellent task with the existing 4 Vault Hunters, however they didnt broaden them with time, and the video game did suffer from having no DLC heroes. I do believe Borderlands 4 will be here sooner rather than later though, so no, no secret backtracking of strategies to provide us those brand-new characters after all, and well need to await an entirely brand-new video game instead.
While I can see that, I believed it was a mistake at the time, and now, a complete year later, I still believe it was. Now more than ever it appears like theres a new factor that Borderlands 3 isnt going to get any DLC Vault Hunters.
My guess is that Gearbox has actually discovered their lesson. After Borderlands 2, they worked on a quasi-entry, the Pre-Sequel, which was not also received as the mainline games, and on Battleborne, trying to chase after MOBA/hero shooter trends in a manner that went rather disastrously for them. And when they lastly simply concentrated on Borderlands 3, that came out and was a huge hit.
One question that came up lot of times that day was whether the future material strategies for the game would include DLC Vault Hunters like the previous games before it. There was no mincing words, this time, they said, for Borderlands 3 there would not be DLC Vault Hunters, and they were preparing on constructing out the existing classes rather.
As such, DLC Vault Hunters can not be produced Borderlands 3 since those ideas need to be funneled into Borderlands 4. I do maintain that BL3 ought to have stuck with DLC Vault Hunters from the beginning. Despite discuss “attach rates” and such, its clear those characters ended up being very important to fans of the series, and the most dedicated players definitely had fun with all the Vault Hunters they could. Gaige and Timothy Lawrence have been crucial characters in DLC. Aurelia Hammerlock was a miniboss in the main video game. Krieg is now getting a DLC completely to himself. These characters are important, and not producing brand-new ones was a bad move.
Randy Pitchford was soliciting concepts for Year 2 DLC on Twitter, and while my request was undoubtedly, DLC Vault Hunters, thats not going to occur. Because what I believe is going on now is that Gearbox is already starting work on Borderlands 4, and needs to save work on any brand-new Vault Hunter designs for that video game.
Their factor given was that what they saw from the data of the game was that the majority of people picked their one Vault Hunter and adhered to them, and not as lots of people played DLC Vault Hunters, so they werent worth the work.
Borderlands 3
Gearbox
When those still existed, well over a year ago I was out in LA at a congested creator event back. I was playing Borderlands 3 for the first time, having enjoyable, and getting to talk to those making the video game.
Borderlands 2
Gearbox
Randy Pitchford was getting concepts for Year 2 DLC on Twitter, and while my demand was certainly, DLC Vault Hunters, thats not going to occur. Why? Since what I believe is going on now is that Gearbox is already starting deal with Borderlands 4, and needs to save work on any brand-new Vault Hunter designs for that game.
So, you start making Borderlands 4 for next-gen, and you almost guarantee yourself another hit without fussing around with other games (please dont try to make a fight royale, Gearbox). Stick with what you understand, and do it well, and I think thats the plan moving forward, so we will not have to wait the lions share of a years for another complete Borderlands installation.
This was unexpected, given how renowned many DLC Vault Hunters had actually ended up being in the series from Krieg to Gaige to Timothy Lawrence to Aurelia.
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DLC Vault Hunters can not be made for Borderlands 3 due to the fact that those ideas require to be funneled into Borderlands 4. I do preserve that BL3 must have stuck with DLC Vault Hunters from the start. Despite talk about “attach rates” and such, its clear those characters became extremely crucial to fans of the series, and the most dedicated gamers definitely played with all the Vault Hunters they could.