Microsofts Xbox group has in the past been slammed for a viewed lack of first-party exclusives compared to PlayStation and other competing platforms. Going forward, Xbox boss Phil Spencer doesnt think that will be a problem. After acquiring studios like Obsidian, Double Fine, and Ninja Theory, and beginning a brand-new studio with the writer of Red Dead Redemption, Microsoft now has 15 Xbox Games Studios groups, all of which are establishing content exclusively for Xbox and PC.
These studio acquisitions and developments came at no small cost, of course, and Spencer recently discussed how this was made possible thanks to the management from Microsoft higher-ups thinking in Spencers vision.
” First-party material is actually essential to where were going,” Spencer stated during a current GameLab occasion. “Its important to our hardware platforms, its crucial to things like Game Pass and our total video gaming method at Microsoft. As we got in location the brand-new management team a couple of years ago, we started building our technique and articulating our strategy internally to the company, it was actually encouraging to see the support that we were getting from the board and the senior leadership team at the business to go and grow our first-party.”
Spencer stated he feels “really excellent” about its numerous internal video game studios and the projects they are dealing with. He also teased that “lots of” of the companys upcoming video games have not been announced yet.
Throughout the occasion, Spencer said he does not want to attempt to copy a rivals technique to first-party game development. Some individuals have spoken about PlayStation titles like Uncharted and God of War and asked Microsoft where its comparable video games are. Spencer said Microsoft is believing differently.
” We know its essential– we understand its something that our fans want,” Spencer said about developing first-party exclusives. “But I will also state we are going to produce our first-party around the things that we feel like we require to do in order to stand up for Xbox. Sometimes we get tips of, Wheres your X game? or, Wheres your Y video game? when individuals take a look at the other hardware platforms. I dont think our objective is to duplicate what other people have done. It does not help the market to have people that are attempting to do exactly the exact same thing with their platforms, services, or material.”
While Microsoft wont try to straight copy the first-party strategies of Sony or Nintendo, Spencer said he feels great that his groups are working on titles that will attract a broad series of gamers.
” Im really proud of the diversity of material that our Xbox Games Studios groups are producing– genres, art styles, platforms, and gameplay,” he stated. “Single-player, multiplayer, cooperative work thats occurring. Im simply really happy of the variety Im seeing … and I think thats going to continue. Thats going to be a pillar for us. It will not have to do with a certain sort of genre or a specific sort of story. The teams are truly led by their own vision and what they want to build.”
Overall, nevertheless, Spencer acknowledged that Microsoft did refrain from doing enough in the past as it connects to first-party video game advancement. “Thats an area where we require to do more, and weve done that [now],” he stated.
Microsoft will showcase some of its first-party games, including Halo Infinite, during an occasion that is supposedly arranged for July 23.
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Now Playing: Halo Infinite Master Chief Trailer|Microsoft Press Conference E3 2019.
Microsofts Xbox team has in the past been criticized for a viewed absence of first-party exclusives compared to PlayStation and other competing platforms. Going forward, Xbox boss Phil Spencer doesnt think that will be a problem. After obtaining studios like Obsidian, Double Fine, and Ninja Theory, and starting a new studio with the author of Red Dead Redemption, Microsoft now has 15 Xbox Games Studios groups, all of which are establishing material exclusively for Xbox and PC.
“But I will also state we are going to create our first-party around the things that we feel like we need to do in order to stand up for Xbox.” Im really proud of the diversity of material that our Xbox Games Studios teams are developing– genres, art styles, platforms, and gameplay,” he said.