Super Smash Bros. Ultimate update version 8.0.0 patch notes – Shacknews

King Dedede
Neutral Special
Increased the speed to begin Inhale. When using Inhale on the ground, increased the variety fighters can be breathed in.

Dark Pit
Up Air Attack
Increased attack speed. Adjusted launch angle. Extended launch distance of the last attack. Minimized vulnerability.

Absolutely No Suit Samus
Last Smash
Increased the amount of time hit detection lasts for the last attack.

Corrin Side Special Lowered vulnerability for lance attacks. When striking with the start of the attack, extended launch distance for the kick. Reduced vulnerability when jumping after stabbing.

Mario
Last Smash
Increased power. Increased attack range.

Ice Climber
Last Smash
Increased the speed at which the iceberg will appear. Increased attack variety near the peak of the iceberg.

Diddy Kong
Down Special
Extended the time until the banana peel can be thrown once again after it has actually initially been tossed.

Dark Pit
Down Special
Minimized vulnerability.

Falco
Neutral Air Attack
Increased speed of the last attack. Increased attack variety of the last attack.

Dr. Mario
Final Smash
Increased power.

Piranha Plant Forward Air Attack Increased attack speed.

Marth
Up Air Attack
Made it simpler to hit the high-damage range.

Sonic
Final Smash
Made the challengers motions slower during the preliminary slowdown duration. When starting attack, increased attack variety.

Isabelle Up Tilt Attack Decreased vulnerability.

Meta Knight
Back Air Attack
Made it much easier to hit numerous times.

Fighter
Move
Change

King Dedede
Forward Air Attack
Extended launch distance.

Corrin Back Air Attack When hitting with the start of the attack, increased power. When striking with the beginning of the attack, extended launch range.

Increased attack speed. Increased attack variety of the last attack. Increased the amount of time hit detection lasts of the last attack.

Marth
Forward Air Attack
Made it much easier to strike the high-damage variety.

Isabelle Up Smash Attack Increased attack speed.

Sheik
Side Smash Attack
Made it easier to strike multiple times. Increased attack variety of the second attack.

Pit
Down Smash Attack
Adjusted launch angle of the very first attack.

Wii Fit Trainer
Down Smash Attack
Lowered vulnerability.

Meta Knight
Forward Air Attack
Lowered vulnerability. Made it easier to strike several times.

King Dedede
Down Tilt Attack
Adjusted launch angle.

Ike
Neutral Air Attack
Extended launch distance. Minimized the low-damage range.

King Dedede
Up Air Attack
Extended launch range of the final attack.

Ridley Down Special Increased power for the ideas attack variety.

Wii Fit Trainer
Neutral Special
Extended launch range.

Villager
Up Tilt Attack
Made it much easier to hit multiple times. Made the arm and head invincible while assaulting.

Mewtwo
Down Throw
Decreased vulnerability.

Dark Pit
Up Smash Attack
Extended launch distance of the final attack.

Isabelle Down Air Attack Increased attack speed.

Bayonetta Final Smash Reduced launch range for fighters that did not get quickly KO d after Gomorrahs attack hits. Adjusted launch angle for fighters that did not get instantly KO d after Gomorrahs attack hits.

Palutena Last Smash Shortened the quantity of time surrounding opponents will be slowed at the start of the relocation. Reduced the variety the Black Hole can pull in.

Hero Down Special Made it much easier to hit several times with Kaboom.

Duck Hunt Fundamental Movements The vulnerability for breaking falls on the ground now lines up with other fighters.

Captain Falcon
Down Special
Increased attack speed. When hitting in the high-damage range, extended launch distance.

Incineroar Side Special Increased the speed of grabs. Extended launch range for when the Lariat hits.

Captain Falcon
Up Smash Attack
Extended launch range of the 2nd attack.

Bayonetta Side Tilt Attack 3 Minimized vulnerability.

Jigglypuff
Last Smash
Made the challengers motions slower throughout the initial slowdown period.

Incineroar Get Attack Increased the speed for grabs, rush grabs, and turning and grabbing.

Ike
Forward Air Attack
Reduced vulnerability. Preserved the launch distance and increased power.

Isabelle Dash Attack Increased attack speed.

Kirby
Forward Air Attack
Increased power of last and second attack. Extended launch distance of the last attack.

Kirby
Down Special
Extended launch range.

Kirby
Down Smash Attack
Increased attack speed. Extended launch range.

Extended launch distance. Increased the amount of time struck detection lasts for the high-damage range.

Incineroar Up Smash Attack Extended launch range.

Minimized vulnerability when used on the ground. Minimized vulnerability when kicking upward.

PAC-MAN Fundamental Movements The vulnerability for breaking falls on the ground now lines up with other fighters.

Banjo & & Kazooie Edge Attacks Increased the backward attack range.

Pit
Attack when Getting Up
When getting up now aligns with other fighters, the vulnerability for assaulting.

Ike
Down Tilt Attack
Reduced launch distance.

Increased power. Extended launch distance.

Marth
Back Air Attack
Made it simpler to hit the high-damage variety.

Bayonetta Side Smash Attack Extended launch distance. Increased the amount of time struck detection lasts.

King K. Rool Other Increased resilience of the tummy.

Falco
Side Special
Increased the quantity of time hit detection lasts. When used on the ground, increased attack speed.

Rosalina & & Luma Last Smash Increased power. When repeatedly struck, shortened the range an opponent can move with hitstun shuffling. Extended launch range for the final attack.

Corrin Forward Air Attack Preserved the launch distance and increased power.

Falco
Down Air Attack
Minimized vulnerability. Minimized vulnerability when landing after using the relocation.

Little Mac Attack when Getting Up The vulnerability for assaulting when getting up now aligns with other fighters.

Captain Falcon
Dash Attack
Decreased vulnerability.

Captain Falcon
Side Special
Increased attack range forward when utilized on the ground. Reduced launch distance when used on the ground.

Wii Fit Trainer
Down Tilt Attack
Changed launch angle.

Diddy Kong
Down Smash Attack
Increased attack speed. Increased the quantity of time hit detection lasts for the 2nd attack.

Ike
Up Special
Made it so the first attack upward does not get neutralized. Extended launch distance of the last attack. Changed launch angle of the final attack.

Mega Man
Basic Movements
The vulnerability for breaking falls forward and backwards now aligns with other fighters.

Mewtwo
Neutral Special
When not charged, increased power. Increased attack speed. Lowered vulnerability.

Dark Pit
Down Tilt Attack
Adjusted launch angle. Reduced launch distance.

Piranha Plant Back Air Attack Extended launch range.

Changed launch angle. Increased attack speed.

Pit
Up Air Attack
Increased attack speed. Extended launch distance of the last attack.

Incineroar Forward Throw Extended launch distance.

Villager
Neutral Attack
Made it much easier to strike several times.

Ivysaur
Fundamental Movements
The vulnerability for breaking falls forward and backward now aligns with other fighters.

Pit
Down Tilt Attack
Adjusted launch angle. Shortened launch distance.

Diddy Kong
Side Tilt Attack
Increased attack range near the hands. Adjusted launch angle. Increased the amount of time hit detection lasts for the weak attack.

Meta Knight
Neutral Special
Increased the amount of time struck detection lasts for the high-damage variety.

Falco
Down Tilt Attack
Increased attack speed. Adjusted launch angle.

Mewtwo
Up Air Attack
Extended launch range.

Falco
Up Smash Attack
Made it easier to strike several times. Extended launch range. Increased the quantity of time hit detection lasts.

Villager
Up Air Attack
Extended launch distance.

Pit
Down Special
Reduced vulnerability.

Villager
Up Smash Attack
Increased power for fireworks. Extended launch distance.

King K. Rool Backwards Throw Adjusted launch angle.

Captain Falcon
Down Tilt Attack
Extended launch range.

Corrin Side Smash Attack Increased power for the pointers attack range. Increased attack variety of the suggestion. When hitting a guard, increased the opponents downtime.

Diddy Kong
Forward Air Attack
Increased attack series of the start of the attack.

Kirby
Dash Attack
Decreased vulnerability. Extended launch distance when striking with the beginning of the attack.

Olimar
Final Smash
Increased high-damage attack variety when exploding. Increased power of the explosion.

Diddy Kong
Dash Attack
Made it simpler to hit several times. Increased attack series of the last attack.

Ike
Dash Attack
Extended launch range.

Little Mac Fundamental Movements The amount of time for breaking falls backward now lines up with other fighters.

Increased attack range of the 2nd attack.

Piranha Plant Up Air Attack Increased power. Extended launch range.

Increased power. Extended launch range.

Isabelle Up Air Attack Extended launch distance.

King K. Rool Side Special Made it tough to flinch from opponents attacks while throwing the crown.

Wii Fit Trainer
Final Smash
Increased attack variety for the big shape at the end. Extended launch distance for the large shape at the end.

Wii Fit Trainer
Forward Air Attack
Reduced vulnerability. When landing after using the move, reduced vulnerability.

Mewtwo
Back Air Attack
Extended launch distance. Increased power of the tip and middle attack-range areas of the tail.

Incineroar Down Special Lowered vulnerability. Increased the power up amount when the move is successful.

Piranha Plant Down Smash Attack Increased attack speed.

Wii Fit Trainer
Up Smash Attack
Increased attack speed.

Bayonetta Up Special Shortened the range a challenger can move with hitstun shuffling when repeatedly hit.

Villager
Down Air Attack
Increased attack speed.

Mewtwo
Up Special
Decreased vulnerability after landing and finishing the move.

Villager
Down Special
Lowered vulnerability when planting a seed. When watering, minimized vulnerability. When assaulting with an axe, extended launch range. When attacking with an axe, increased power versus guards.

Kirby
Back Air Attack
When striking with the beginning of the attack, extended launch range.

Increased attack variety of the pointer. Increased attack speed. Increased attack range of the last attack. Increased attack speed.

Dark Pit
Attack when Getting Up
The vulnerability for assaulting when getting up now lines up with other fighters.

King Dedede
Up Tilt Attack
Increased power. Extended launch distance.

Marth
Down Smash Attack
Extended launch distance when striking in the high-damage variety.

Dark Pit
Down Smash Attack
Adjusted launch angle of the first attack.

Meta Knight
Neutral Air Attack
Increased attack variety.

Terry Last Smash Extended launch range.

Meta Knight
Up Special
Made it much easier to hit multiple times. Changed launch angle of the very first attack. Increased attack range of the 2nd attack.

Pit
Up Smash Attack
Extended launch distance of the final attack.