The mobile variation of the free-to-play fight royale game PUBG has actually crossed a new sales turning point. Research study company Sensor Tower reports that the Tencent-developed fight royale video game has passed $3 billion in lifetime profits.
PUBG Mobile has generated an estimated $1.3 billion so far in 2020– March 2020 was the highest month on record with $270 million alone. This uptick in microtransaction sales is believed to be fueled in part by the COVID-19 pandemic, which is keeping individuals at home playing more games.
The $3 billion in life time microtransaction earnings for PUBG Mobile consists of the western video game, which is called PUBG Mobile, and the Chinese edition that is called Game For Peace.
Video game For Peace is PUBGs most significant edition as it associates with microtransaction sales. The game has generated $1.6 billion in lifetime microtransaction profits, which is 52 percent of its overall. The US is the second most significant single market for PUBG Mobile, followed by Japan.
The iOS edition is the greatest for microtransaction sales, comprising 79 percent of total costs, compared to 21 percent on Google Play. More people have the game on Googles shop, nevertheless, as 65 percent of the 734 million global downloads are on Android compared to 35 percent on iOS.
PUBG Mobile is by far the greatest mobile game on the planet as it relates to microtransactions. Its $1.2 billion for the first half of 2020 is more that 4X the amount of money that Garena Free Fire made this year ($300 million), and substantially ahead of the video game Knives Out ($260 million so far in 2020) and Call of Duty: Mobile ($220 million up until now in 2020).
Revenue numbers for Fortnites mobile edition were not mentioned in Sensor Towers report.
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