PlayStation 5 pack-in Astros Playroom is a DualSense controller demo – The Verge

Every PlayStation 5 console will consist of a pack-in copy of Astros Playroom, a lighthearted platforming game based on the Astro Bot Rescue Mission PS VR game. A new gameplay demo from Geoff Keighley reveals off the games real purpose: to present gamers to the consoles new DualSense controller, which adds a stack of developments on top of the DualShock 4s already lengthy list of features.

Sony has yet to reveal a cost or release date for the PlayStation 5, but the company has actually promised itll be out sometime this holiday.

One part sees Astro hopping around in a spring-loaded frog match, which provides what Keighley refers to as a “unique experience” of tension as the spring compresses down. He also describes the haptic feedback as supplying different experiences when Astro is coping sand, running generally, or bouncing into blocks of ice. Other parts of the demonstration introduce gamers to using the swiping gestures on the returning touchpad or utilizing the freshly included built-in microphone to “blow” a fan.

Keighleys hands-on marks the very first public demonstration of the brand-new controller beyond Sony, and it offers the very best look yet at what to anticipate this fall. According to Keighley, the DualSense is heavier than the DualShock 4, and it has more “heft to it, in a great way.” But the more interesting part of the video comes from his brief playthrough of Astros Playroom, which, as shown by Keighley, is purpose-built to showcase DualSense features new and old.

The title is incredibly similar to The Playroom, a pack-in title that came preinstalled on the PlayStation 4 to display the brand-new PlayStation Camera and the DualShock 4 controller. (Although, where the initial Playroom demonstration needed a camera device, it seems that Astros Playroom will not require any new hardware beyond what can be found in the PlayStation 5 box.).

Keighley likewise highlighted the enhanced audio effects from the incorporated speaker, which he refers to as offering “more range” than the DualShock 4, with much deeper ties to the on-screen gameplay and haptics feedback. You can hear steps of Astro running on a beach or the specific pings and clinks of ice obstructs being knocked aside.