343 Industries is when again reacting to a few of the negative feedback on Halo Infinites gameplay reveal, this time recommending they didnt totally anticipate some of the feedback and are dedicating resources to deal with locations of criticism.
In an extensive blog site post that covers different hot topics around Halo Infinite, 343 devotes 3 complete paragraphs to the topic of the video games visuals. Basically, the studio states theyre sticking with the “traditional” art design, yet acknowledges comments about the video game “appearing flat, plastic-like and simple, lighting feeling dull and flat, and things pop-in.” Accordingly, they have strategies to “deal with a few of these locations and raise the level of fidelity and overall presentation for the last video game.”
343 says the Halo Infinite gameplay demonstration was a “work-in-progress”, therefore they figured particular elements of the visuals would not meet everybodys expectations, however apparently other criticisms werent as anticipated.
” While some of the feedback was anticipated and speaks to locations currently in progress, other elements of the feedback have actually brought brand-new chances and factors to consider to light that the team is taking extremely seriously and working to evaluate,” checks out the post.
343 Industries narrative experience director Dan Chosich just recently resolved the response on Twitter, writing that the feedback is being heard. Now we have a firmer understanding that the studio is actively dealing with improving Halo Infinites graphics particularly based on feedback from the gameplay expose.
” We dont have firm answers or outcomes to share yet however the group is working as quickly as possible on strategies to address a few of the feedback around information, clearness, and general fidelity. The group is committed and concentrated on ensuring we have a beautiful world for players to check out when we introduce.”
Heres GamesRadars Josh West speaking to 343 Industries on their objective to make Halo Infinite “the most enthusiastic Halo video game ever made.”