Ghost
Ebontis
The central conflict in Ghost of Tsushima is not your conventional “should heroes kill?” superhero argument. Rather its “how should heroes eliminate?” The 2 sides here are the traditional samurai code of honor, which includes facing your enemy head-on, even if that indicates certain death, or something more ninja-like, using stealth and assassination and even poison to remove your enemies if it will save lives, including your own.
This split is baked into the story as Jin has to lose increasingly more of his honor and go versus his uncle as the tale progresses, however the video game is hiding a secret connected to your fight choices that has only just now been revealed.
While there are no considerable “choices” in the video game (up until one at the very end), you picking to fight respectable or dishonorably does have one effect on the game: the weather condition.
Ghost
Paul Tassi
Speaking to GameSpot, creative director Nate Fox talked about how this is built into the game:
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I have actually seen some grievances about how the game gets “uglier” as time goes on with continuous clouds and storms. I am now keeping in mind Gothalion grumbling that he was trying to get footage of the lovely landscapes of the game, however it was drizzling for 45 minutes straight and would never clear. Well possibly you must have battled with some HONOR Goth!
Ghost of Tsushima
Sony
You will not “destroy” your video game if you combat dishonorably with constant storms due to the fact that A) you can clear the weather utilizing the default tune of your flute and B) you can change the clouds and weather condition and such in screenshot mode. I did think this was a good touch that suddenly makes some things include up for both me and others who have been playing with various designs.
Throughout most of Ghost of Tsushima, I combated as honorably as I could. Not truly due to the fact that I felt some grand moral necessary to do so, however because my Gosaku stagger develop was based around open fight, so instead of sneak around assassinating individuals or shooting them with poison darts, I would normally just charge into bases screaming “ARE YOU COWARDS ??” and after that reduce 30 men or so.
Did you determine this was occurring as you played, or are you just discovering it now, like me? Im curious.
While there are some points in the video game where you basically have to be dishonorable and assassinate some folks, for the most part, you can battle how you desire. As such, I never truly saw the weather condition changing much, even in Act 3.
” The game is certainly scripted to provide more storms as you do things which are exceptionally Ghost driven.”
I have actually seen some complaints about how the video game gets “uglier” as time goes on with consistent clouds and storms. I am now keeping in mind Gothalion complaining that he was trying to get footage of the gorgeous landscapes of the video game, however it was drizzling for 45 minutes straight and would never ever clear. Well maybe you ought to have combated with some HONOR Goth!
The 2 sides here are the traditional samurai code of honor, which includes facing your opponent head-on, even if that indicates certain death, or something more ninja-like, utilizing stealth and assassination and even poison to take down your enemies if it will conserve lives, including your own.
Unexpectedly, a great deal of things are building up for me.