Super Mario Galaxy on Switch: Joy-Con motion controls not required – Polygon

In the original release of Galaxy, a second player might manage a cursor onscreen to grab Star Bits and fire them at enemies; assistance Mario jump; or grab enemies to stop them in their tracks.

Nintendo revealed the Super Mario 3D All-Stars collection on Thursday, validating long-standing reports that Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy will be re-released on Nintendo Switch. The third video game on that list, launched for the motion-control-powered Wii in 2007, will utilize movement controls for some aspects of the game. It doesnt sound like Joy-Con motion control will be required to play Super Mario Galaxy on Switch.

Thats not right away clear, however, based on the Super Mario 3D All-Stars page on Nintendo.com, which notes that players can “Gently shake a Joy-Con controller to activate Marios Spin ability or pass a Joy-Con controller to a good friend for some additional assistance in Co-Star Mode.” An asterisk for that sentence defines further: “If using Nintendo Switch Lite, detached Joy-Con controllers are required and offered individually.”

Polygon reached out to Nintendo for explanation about the degree of necessary movement controls in Super Mario Galaxy in Super Mario 3D All-Stars, and got the following declaration:

Super Mario Galaxy is supported in television, Tabletop and Handheld Modes. In television and Tabletop modes, motion controls are needed for guideline functionality. In Handheld Mode, pointer functionality has been adjusted to use Touch Screen.

Nintendo likewise verified that Super Mario 3D All-Stars supports the Nintendo Switch Pro Controller.

Super Mario 3D All-Stars will be launched for Switch on Sept. 18. Nintendo states the video game will be released in minimal supply, and will be readily available through March 31, 2021.