Director Of Final Fantasy: Crystal Chronicles Remaster Will “Try To Put Things Right” – Nintendo Life

© Square Enix
Its been simply over a week now because Square Enix launched Final Fantasy: Crystal Chronicles Remastered Edition on the Nintendo Switch, PlayStation 4, and mobile phones, and well, lets just say it hasnt exactly exercised in some parts of the world.
Weve already heard how the game was pulled from the regional eShop in Australia and New Zealand after ongoing multiplayer and connection issues and now, the games director – Araki Ryoma – has actually issued an apology to all gamers who have actually been troubled in the games launch week and says the development group and himself will “attempt to put things best”.
Here is Ryomas full message from the Square Enix website:

I also make my sincerest apologies for the hassle triggered during play.
Of all, the scenario where players were not able to play instantly after launch was caused by our servers going over capacity. We ran upkeep to increase that server capability on August 29, which has actually resulted in relatively stable running thereafter. Going forward, we will move to resolve any additional server concerns as required.
We would likewise like to launch quick updates to deal with the bugs that are obstructing of gamers experiences with the game and are working on the upgrade schedule revealed below.
We are likewise looking into making additional updates in addition to those detailed below, once we have actually reviewed player feedback, and will make additional statements once the update content has been completed.
I should again say sorry for the hassle triggered to our customers and ask your understanding as we attempt to put things.
Thank you for your ongoing support of FINAL FANTASY CRYSTAL CHRONICLES Remastered Edition.

This is FINAL FANTASY CHRYSTAL CHRONICLES Remastered Edition Director Araki Ryoma. Thank you a lot for playing our game.
We have received a great deal of feedback from our gamers given that the game was released and are moving to resolve all the problems raised as rapidly as we can, however I must excuse the hold-up in making an announcement about the scenario.

As kept in mind by the director, the development team plans to deal with “any more server concerns as required” and to roll out “quick updates” to fix all the bugs as soon as possible. Here are some repairs in the immediate future that are on the way:

Of all, the scenario where players were unable to play immediately after launch was triggered by our servers going over capability. Going forward, we will move to address any additional server problems as required.
If you have any issues with the game that need to be solved, you can contact Square Enix by means of its support page. Any problems?

The following updates are prepared: All platforms
-Fixes for the concern where gamers will count as already having actually generated an unidentified component hotspot after being matched with a player who has spawned one and finished a dungeon in multiplayer.-Fixes for the issue where products can be obtained infinitely.-Ability for the hosting player to skip manager intro cut scenes and myrrh drop scenes in multiplayer.

If you have any problems with the game that need to be fixed, you can contact Square Enix by means of its support page. How was your first week with Final Fantasy: Crystal Chronicles Remastered Edition? Any problems? Leave a remark down below.