John Carmack Talks Oculus Quest 2, XR2 & Air Link To PC VR – UploadVR

Backed by a triple monitor setup, Facebooks part-time technical guide John Carmack discussed the state of VR today unscripted and mostly continuous for roughly 82 minutes.

Heres some more time stamps to jump to:.

” We still havent revealed a complete, like, wireless connection system for Link,” Carmack acknowledged. “And we have these interminable arguments internally about this– about quality bars– and I. can state right this extremely minute someone is utilizing a wireless VR streaming system and getting value from it.”

Wikipedia gives the runtime of the motion picture “This Is Spinal Tap” as 82 minutes. So you might strike use the motion picture at the very same moment Carmack begins talking, and you d be at completion of the film almost the time Carmack ends up stating “and I think Im about done here.” Throughout the unbroken stream of awareness closing out Facebook Connect on Sept. 16, the co-creator of Doom, rocket researcher, and veteran VR lover covers whatever from Oculus Quest 2 and its “advanced” XR2 chipset to the Oculus Link PC VR connection, internal drama at Facebook, and their push toward a basic function computing system.

The version of the app available through the Oculus Store for Quest doesnt allow owners to play their PC VR games wirelessly due to constraints enforced by Facebook, offered irregularity in the quality of the experience. Carmack does not particularly name Virtual Desktop in his comments, he essentially points out services like that are “plainly fulfilling somebodys minimum quality bar and delivering value since they keep coming back and doing it … so I continue to beat that drum where we ought to have some kind of an Air Link.”.

In the remarks and description of the video below Ive got a guide taking you straight to a few of the most intriguing comments. When Carmack talks about a wireless connection between a gaming PC and Oculus Quest, one in specific comes up around 31 minutes and 28 seconds into the talk.

Thats the very first time weve noted that term “Air Link” and its fascinating to hear him speak this freely about the situation surrounding a cordless PC VR connection. Oculus Quest is already one of the leading PC VR headsets used on Steam via approaches like Oculus Link and Virtual Desktop, and Oculus Quest 2 is poised to send a lot more Facebook headsets into use on Steam beginning in October.

Well have updates as quickly as we hear more about Facebooks plans for cordless PC VR video games on Oculus Quest. I encourage you to have a look at a few of Carmacks remarks at the time stamps noted as chapter markers in the video above. Carmacks remarks supply a rare view into Facebooks internal team dynamics while providing glimpses of the road ahead sprinkled throughout.

00:03:03 “Global lockdown and pandemic should have been sort of the global coming of age for virtual reality …”.

00:05:12 “Unfortunately location-based VR has most likely taken a terminal hit from this …”.

00:06:00 “People are OK with sort of making a sweaty mess in their own individual headset.”.

00:08:55 “Lag in reality like that– it grates– and it is fixable and its something we might make a difference on and that could make a real distinction in a lot of these meetings …”.

00:12:07 “You need to get whatever right and then youve got truth as something just perfectly streams into the simulation, in some cases I discuss how it would be interesting to proceed and take the lighting in a space and integrate that up with our screen flashes …”.

00:14:06 “Quest 2 is better, quicker, cheaper, and were making a load more of them … this is very near to a pure win.”.

00:14:54 “The actual resolution is 3664 × 1920 but its a full RGB stripe … that indicates it is a little over two times the number of subpixels [as compared to Quest].

00:16:33 “This is getting to the point where you might begin doing some genuine deal with it, it might have some advantages over laptop computers in some situations.”.

00:17:36 Field of View and IPD: “Its better than Rift S or Go that had no modification at all and it has actually allowed us to get this sort of much better screen for it.”.

00:18:34 “It is plainly the finest screen that weve ever had.

00:31:29 “We still havent announced a complete cordless connection system for Link … we must have some sort of an Air Link”.

00:32:47 Qualcomm XR2 …” for the very first time we are utilizing a state-of-the-art chip”.

00:59:12 “Whatever the next headset is weve got to get greater resolution on the tracking electronic cameras.”.

01:00:45 “We did look at this for the latter days of Gear VR, doing this sort of two part plug-in instead of drop-in, and there may still be some useful things to go there.”.

01:00:59 “There are still some things for which Go is the best headset”.

01:02:04 “Eventually placing on the headset ought to be as smooth as answering a call …”.

1:02:31 “Having things assembled now on our VR platforms is a huge relief. Its actually hard to overstate how much drama internally this has been over the years …”.

1:03:12 “We have this low-powered gaming focused device which wasnt really what any person was going for at the start …”.

1:05:17 “Getting the more low-cost systems out on VR is important, and ultimately we can have our super high-end shop things …”.

1:08:47 “Maybe you have a controller-free SKU where the controllers are more costly but they never ever lose tracking …”.

1:12:06 “It is everything about the headset learning to understand the world around it …”.

1:18:41 “Weve got our push to be a general purpose computing system …”.

1:19:40 “I think we require more Android applications …”.

1:21:40 “And I think Im about done here …”.

” We still havent announced a complete, like, cordless connection system for Link,” Carmack acknowledged. The variation of the app readily available through the Oculus Store for Quest doesnt permit owners to play their PC VR video games wirelessly due to restrictions enforced by Facebook, offered variability in the quality of the experience. Well have updates as soon as we hear more about Facebooks plans for cordless PC VR video games on Oculus Quest. Carmacks remarks provide a rare view into Facebooks internal team characteristics while offering peeks of the road ahead sprayed throughout.

Throughout the unbroken stream of awareness closing out Facebook Connect on Sept. 16, the co-creator of Doom, rocket researcher, and long-time VR enthusiast covers everything from Oculus Quest 2 and its “advanced” XR2 chipset to the Oculus Link PC VR connection, internal drama at Facebook, and their push towards a general purpose computing system.