Sony already hinted that it’s working on a new PlayStation VR headset, promising “dramatic leaps” in performance, higher resolution, a wider field of view, better tracking and a new controller. On Tuesday, Sony reportedly revealed more specifics about the headset at a developer’s summit, according to the YouTube channel PSVR Without Parole (below) and UploadVR, The Verge has reported.
The device is reportedly codenamed next-gen VR (NGVR) and features controllers with capacitive touch sensors that can detect when you’re holding the controller or touching the buttons, and even sense the distance to your fingers. Sony also reportedly told developer’s that it’s planning optional VR support for all AAA releases, so you could play them either in VR or on your TV — much like it did with Resident Evil 7 and No Man’s Sky on the PS4 and PS5.
PSVR Without Parole also noted that the next-gen PSVR will offer a 110-degree field of view that’s 10 degrees wider than the PSVR. To make the most of those pixels, it will use flexible scaling resolution, along with foveated rendering that uses eye-tracking to improve resolution where you’re looking. UploadVR, meanwhile, said that the the headset will feature high-resolution 2,000 x 2,040 OLED displays (4K in total).
We’ve already heard that the PSVR will connect to PlayStation consoles with a single cable, with no passthrough box required. It will also use inside-out tracking and offer adaptive triggers and haptic feedback on the controllers.
All told, the PSVR 2 (or whatever it’s called) should have features mostly on par with rival headsets like the Oculus Quest 2 and HTC Vive Pro 2. However, Sony itself said that the headset won’t launch until at least next year, and a Bloomberg report from June indicated it might not come until late in 2022. For now, though, all of that is still grist for the rumor mill until Sony announces something official, possibly later this year.
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