New Halo Infinite campaign footage has been released today, October 25. This is the first full-length look we’ve gotten at campaign since July 2020–check out the footage below.
The footage shows off how Master Chief will work with a new AI–The Weapon–to find out what happened to Cortana after the events of Halo 5. The trailer also shows off Halo Infinite’s wide open level structure, and you can now seemingly call in vehicles instead of finding them on the map. The game takes place on Zeta Halo, which is overrun with Banished enemies. Players will find Banished encampments and lay waste to the foes across the map. The trailer also shows off Halo Infinite’s new tactical map, and it looks like players can explore the game at their own pace.
We also get a brief glimpse at Halo Infinite’s RPG system for suit upgrades, while we also see a new enemy type–Skimmers. Check out the full video below.
Before this, the only campaign gameplay footage for Halo Infinite that has been officially released came in July 2020, and it was very underwhelming for many fans. The campaign demo released at the time spawned the Craig the Brute meme for its perceived poor quality, and 343 has since announced that his looks will improve.
Microsoft also released what appears to be a new story synopsis for Halo Infinite, which touches on the threat that Master Chief faces, The Banished. It also boasts that Halo Infinite will have the “biggest, most wide open and adventure-filled” campaign yet.
“The Banished have defeated UNSC forces and taken control of the mysterious Zeta Halo, threatening the survival of humankind,” 343 said. “When all hope is lost and humanity’s fate hangs in the balance, the Master Chief returns to confront the most ruthless foe he’s ever faced. Here’s a fresh look at the Halo Infinite campaign that introduces players to true Spartan freedom in the biggest, most wide open and adventure-filled Halo experience yet, launching on December 8 2021.”
Halo Infinite’s campaign was a no-show at Gamescom in August, and 343 boss Joseph Staten acknowledged the frustrations of fans, and explained why the decision was made.
Staten said the development team is now in “shutdown mode,” which means work on the game’s main features for launch is finished and the studio is now fixing the highest priority bugs. This is a big job that takes a lot of time and resources, and creating a new campaign demo or trailer to show off campaign would have slowed things down.
Halo Infinite’s campaign and multiplayer are separate, standalone products. The multiplayer is free-to-play, while campaign is full price. Both games are also offered through Xbox Game Pass.
After a lengthy delay, Halo Infinite launches on December 8 for PC, Xbox One, and Xbox Series X|S.
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